Состояние Новый
Счет-фактура Я выставляю счет-фактуру НДС
Бренд Инна (Лотарек)
Модель woodpecker
Состояние упаковки оригинальные
Количество 19 штук
Przedstawiam moj podwójny interfejs joysticka/myszy dla ZXa i kompatybilnych
Główne cechy:
Jeśli urządzeniem obecnym na drugim porcie jest JOYSTICK:
Jeśli urządzeniem obecnym na drugim porcie jest MYSZ/adapter myszy:
Jeśli chcesz zmienić podłączone urządzenie:
NIE PODŁĄCZAJ/ODŁĄCZAJ urządzeń, jeśli ZASILANIE JEST WŁĄCZONE!
UWAGA!
Sygnał LEWY PRZYCISK MYSZY równa się JOY_FIRE Jeżeli masz podłączoną mysz i naciskasz lewy przycisk urządzenie założy, że JOYSTICK jest podłączony! każdy ruch myszy spowoduje przywrócenie urządzenia wejściowego jako myszy
UŻYCIE PRZYCISKU:
Tryby pracy / cyferka pojawi sie na wyswietlaczu/
MODE 1:
if mouse connected - Amiga mouse as a KEMPSTON MOUSE
if joystick connected - kempston joystick interface port 55
MODE 2:
if mouse connected - ATARI ST mouse as a KEMPSTON MOUSE
if joystick connected - kempston joystick interface port 95
MODE 3:
MOD0E 4:
MODE 5:
MODE 6:
MODE 7:
MODE 8:
wiecej info dla znajacych angielski:
More INFO: (https://worldofspectrum.org/faq/reference/peripherals.htm)
The Kempston joystick interface differs from the other common types in that it does not map to the ZX Spectrum keyboard directly. Rather, it maps to a particular hardware port (0x1f) and support must therefore be 'built-in' to the software. Fortunately, the Kempston joystick interface was enormously popular, and support was very easy to provide, making Kempston control a common, almost standard, feature of most games.
Assuming an appropriate interface is attached, reading from port 0x1f returns the current state of the Kempston joystick in the form 000FUDLR, with active bits high.
The 'left' Sinclair joystick maps the joystick directions and the fire button to the 1 (left), 2 (right), 3 (down), 4 (up) and 5 (fire) keys on the ZX Spectrum keyboard, and can thus be read via port 0xf7fe; see the Port 0xfe section for full details. For any of the joystick interfaces which map to keys, any game offering the appropriate form of joystick control can instead be played with the listed keys.
The 'right' Sinclair joystick maps to keys 6 (left), 7 (right), 8 (down), 9 (up) and 0 (fire) and can therefore be read via port 0xeffe.
A cursor joystick interfaces maps to keys 5 (left), 6 (down), 7 (up), 8 (right) and 0 (fire). Reading a cursor joystick thus requires a combination of bit 4 of port 0xf7fe and bits 0, 2, 3 and 4 of port 0xeffe. Common interfaces offering a cursor joystick option included those produced by Protek and AGF.
The Fuller Audio Box included a joystick interface. Results were obtained by reading from port 0x7f in the form F---RLDU, with active bits low.
Although better known for their Joystick interfaces, Kempston also introduced many other devices. Their mouse is emulated by Spectaculator, vbSpec, SPIN, and others.